Monday, 19 November 2012

Making a Final Character Design (Part 2)

 
After I had created my character design. I thought about the issues of praticality and difficulty I would have in the modelling process stage. And I learnt for my character to have long thick hair would have been very difficult to create with my current learning experience and would have been very time comsuming. So I decided that I wanted to choose a previous design I created before.
 
This character will continue to have the same personality I imagined, with a slightly more light hearted persona. Including the tree like features. This chacter infact because it's long and skinny, is closer resembling to the stick figured body frame I had in mind.
 
 
After I decided to use this design. I drew some different facial poses and head angles. Then created a proper character turn around drawing, which will be very useful in the character modelling stage as it'll give me direction on how the character should look at each rotated angle.

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