Wednesday 12 December 2012

What is a Modeller?


3D Modelling is the process of creating a mathematical representation of any Three dimensional object using software such as Maya, Cinema 4D & 3DS Max. Models can be created automatically using 3D scanning equipment or in most cases is done manually. This process is made up from using polygons to create an over all shape/object.

A Modeller is involved in the pre-production phase of the pipeline. Once a concept artists render has been approved, the modeller is then instructed to build the character/object in the digital 3D environment. Giving it depth and detail. Traditionally clay models were used as reference tools to give a glimpse of how the character should look in 3D but modern technology now allows us to sculpt these models and scan them straight into a completed 3D digital model. It is more efficient for studios to emply specially trained modelers to create things like characters entirely in a computer environment. This allows better flexibility and on the spot editing, rather than having to re-sculpt a figure and enables the modeler to accomplish texturing, painting and application of UV directly in the 3D software.

When modellers finish building a basic shape of the object/character, they then refine the figures to include fine details of skin textures, clothing and other parts. Most oftern, the model is worked on using multiple applications such as Mudbox to put these finer details in using a more sculpt-like interface. It's important that the modeller keeps an eye on the number of polygons used to ensure the model doesnt exceed the allotted memory capacity, so its wise to make use of good texturing rather than complete mesh for these fine details.

A 3D modeller needs to be methodical in how they approach their work, to make best use of any requirements and limitations. It would be an advantage if a modeller understands the anatomy structure of people and animals if they're specialised in character modelling, this would allow them to create models that are more true to life. A modeller may be involved in Animation, Video Game Development, Visual FX and Motion Graphics.

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